首頁| 購物須知| 結帳櫃檯| 手動下單| 站内搜索| 軟體破解| 下載目錄| 問題反映| 常見問題

xyz軟體王

xyz軟體銀行

會員登錄

購物車

碟片詳情

您現在的位置:網站首頁 >> 專業知識教學 >> 電腦教學認證 >> 碟片詳情
商品編號:DVD16490
商品名稱:DIGITALTUTORS RETOPOLOGY TECHNIQUES IN MAYA (Maya重拓撲技術教學) 英文教學版(DVD一片裝)
碟片數量:1片
銷售價格:200
瀏覽次數:33705

轉載TXT文檔】  
您可能感興趣:

您可能也喜歡:
DVD29802"--"Udemy - Blender Essential From Beginner to 3D Masterclass (B3D基礎教學) 英文教學版(DVD一片裝)
DVDP4282"--"Python機器學習 10天學會Sklearn機器學習建模 中文教學版(DVD9一片裝 此片售價200元)
DVDP4125"--"視訊創作攝影課程 教你成為具備導演思維的攝影師 MP4格式 中文教學版(1DVD9+1DVD 此片售價380元)
TIC3083"--"預測未來的極簡統計學 (運用統計學 才能精準解析過去、洞悉未來局勢!) PDF電子書 繁體中文版
DVDP4126"--"王力宏線上唱歌教學 繁體中文教學版(1DVD9+1DVD 此片售價380元)

DIGITALTUTORS RETOPOLOGY TECHNIQUES IN MAYA (Maya重拓撲技術教學) 英文教學版(DVD一片裝)


 


 
軟體簡介:

With the advent of the high-resolution sculpting workflow, the modeled assets
we create can sometimes be difficult to work with in their native state. For
this reason, various tools are typically used to create a new, pipeline-friendly
topology for the model.

There are different methods for creating this geometry and it's important that
the method we use be quick, efficient and give us the control we require. In
this tutorial, we'll cover the tools in Maya 2014 that make this retopology
process go much faster. We'll cover setting up our reference model using the
Modeling Toolkit. We'll talk about using Quad Draw to interactively place
points and polygons across our model's surface.

We'll also cover the Shrink Wrap functionality and talk about edge flow
concerns as we create a new mesh for a character model. We'll finish up by
looking at the UV process and baking out our color and normal maps to apply to
our new, lower resolution mesh. In the end, you'll be able to create optimized
meshes out of your own high-resolution sculpts.


sitemap xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz