首頁| 購物須知| 結帳櫃檯| 手動下單| 站内搜索| 軟體破解| 下載目錄| 問題反映| 常見問題

xyz軟體王

xyz軟體銀行

會員登錄

購物車

碟片詳情

您現在的位置:網站首頁 >> 專業知識教學 >> 電腦教學認證 >> 碟片詳情
商品編號:DVD17367
商品名稱:DIGITALTUTORS YOUR FIRST DAY IN MARI 全面介紹Mari貼圖繪製教學 英文教學版(DVD一片裝)
碟片數量:1片
銷售價格:200
瀏覽次數:33698

轉載TXT文檔】  
您可能感興趣:

您可能也喜歡:
DVD0695"--"Lynda.com Learning Apple DVD Studio Pro 3 教學 英文版(DVD版)
TIC1708"--"Kelby Online Training Richard Harrington Going Deeper With Final Cut 英文正式版(Final Cut Pro深入探討教學)
DVD6438"--"DIGITAL TUTORS INTRODUCTION TO FLUIDS IN HOUDINI 英文正式版(Houdini流體特效導言教學)
TIC1712"--"Lynda com Flex 4 SDK and Flash Builder 4 Beta Preview 英文正式版(教學:Flex 4 SDK 與 Flash Builder 4 Beta功能預覽)
TIC2813"--"PLURALSIGHT SQL SERVER ON WINDOWS AZURE IAAS OPTIMIZING AND HIGH AVAILABILITY 視頻教學 英文教學版

DIGITALTUTORS YOUR FIRST DAY IN MARI 全面介紹Mari貼圖繪製教學 英文教學版(DVD一片裝)


 


 

軟體簡介:
 
視頻個數:19個
播放時長:3小時18分鐘
教程級別:中級
要開始,我們將首先學習如何創建一個MARI專案合作,以及如何與事物,我們需要
像管道和著色器裝備它。從這裏,我們將學習如何通過選擇它的目標的幾何形狀和
我們如何開始使用畫筆來繪製漫反射顏色貼圖的資產。
To get started we’ll first learn how to create a MARI project to work in
and how to equip it with things we’ll need like channels and shaders. From
here we’ll learn how to target geometry by selecting it and how we can
begin using the Paint Brush to paint a diffuse color map for an asset.

一旦我們完成了我們的繪畫彩色地圖,我們會繼續前進,學習如何快速生成法線貼圖
和鏡面映射為我們的螢火蟲。當我們結束我們的螢火蟲的紋理,我們將學習如何添加
,並開始創建顏色貼圖和法線貼圖的另一片幾何形狀對我們的場景。
Once we’ve finished painting our color map, we’ll move on and learn how to
quickly generate a normal map as well as a specular map for our firefly.
When we wrap up our firefly’s textures, we’ll learn how to add and begin
creating a color map and normal map for another piece of geometry for our
scene.

為了總結本教程後,我們將學習如何導出我們的地圖了MARI,以及我們如何可以存
檔了MARI項目。完成本課程後,你可以期望達到的速度和生產力在這個強大的紋理
繪畫應用程式。
To wrap this tutorial up, we’ll learn how to export our maps out of MARI
as well as how we can archive our MARI projects. After completing this
course, you can expect to be up to speed and productive in this powerful
texture painting application.

01. Introduction and project overview 01:15
02. Starting a project and exploring the UI 11:50
03. Creating Channels and Shaders 10:42
04. Selecting and hiding geometry 11:42
05. Painting basics 11:57
06. Masking and transforming paint in the Paint Buffer 15:29
07. Using adjustment layers 13:44
08. Beginning to paint the abdomen 11:59
09. Finishing the color for the abdomen 10:35
10. Painting the main body 14:35
11. Painting the legs for the firefly 13:47
12. Painting the antenna for the firefly 06:04
13. Creating a normal map for the body of the firefly 12:03
14. Creating a normal map for the eyes of the firefly 07:39
15. Creating a specular map 10:45
16. Creating an emissive map 04:30
17. Creating a color map for the grass 14:54
18. Creating a normal map for the grass 06:32
19. Exporting maps and archiving the project 08:16




sitemap xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz xyz